The approaches of the two in terms of character design could not be more different; Amano’s approach is almost completely disparate from the restrictions of the technologies involved in the game, and ...
Often considered as reflecting his designer's somewhat eccentric personality, Rayman is a 2D cartoon-style character deprived ...
Paris has recently, it seems, been a hive of activity for videogame creators. On Monday March 13, two French game designers - Michel Ancel (Rayman, Peter Jackson's King Kong), and Frederick Raynal ...
How do you make a modern Rayman game? Ubisoft developers Anais Dusautois and Christophe Villez answered the question during their lecture today at the Game Developers Conference. First, to explain who ...
Rayman 3 hits the Game Boy Advance at the same time as UbiSoft's more publicized console versions, the GameCube, PlayStation 2, and Xbox adventure, Rayman 3: Hoodlum Havoc. The Game Boy Advance ...
Videogame platformers have evolved. In the early days, the action was strictly focused on driving the player from one end of a stage to another, collecting items, and kicking some butt along the way.