The previous two posts (part 1 and part 2) have been exploring the fundamentals of using pointers from the basics of declaring a pointer to the more complex notation of manipulating pointers. An ...
In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
Pointer arrays are a useful tool for mapping peripheral registers to a driver. There are many advantages to using pointer arrays such as simplified initializations and the ability to generate a ...
Embedded programming is a tricky task that looks straightforward to the uninitiated, but those with a few decades of experience know differently. Getting what you want to work predictably or even fit ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...